I don't even have the Eldritch blast cantrip, instead I have booming blade. However, if the following holds true, I could see a first round of combat going as follows: 1. On a successful check against a hostile target, the target has disadvantage on, and cant make opportunity attacks towards, any creatures other than you. If you want to multiclass Rogue with Warlock then Hexblade is the way to go and you can ignore eldritch blast. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. The rest of our features all help us achieve this goal of single combat. This gives a total DPR of 20.99. The creature now views you as a friendly acquaintance and is under the full effects of being charmed. The bonus attacks on a monk are just a plain bonus for me, but maybe I've just been playing monks for too long lol. Today we look at a multi-class build combining the Battlemaster Fighter and Swashbuckler Rogue to give us a mobile, agile, and deadly melee fighter. Plus, we can greatly embellish on our background once weve chosen one. Your email address will not be published. But then that's only 4 levels of rogue. For our full class guides, we use the following color rating scheme: For our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. 16 Dex, 16 Cha, 14 Wisdom (maybe should have picked Con instead). Mostly taking Monk as I want an unarmoured lady who looks harmless and vulnerable and acts all seductive. Half-Elf: The +2 CHA bonus and a +1 to DEX is a great starting ASI. I love your guide. They have proficiency in the stealth skill built in. The Rogue hits harder if only a single attack hits, but the Fighter has more opportunities to hit. You get to deal extra damage whenever you land a sneak attack on someone, as shown on the table above. Additionally, you gain a new condition that you can make sneak attacks under. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. Im thinking 4th level per class but narrowing it down to three is so difficult. Hey guys I chose varient human and the sailor background. The species of animal you choose is called your companion's type. It depends on what you are trying to get out of the character. Rogues pick up another Expertise at 6th Level. There are a couple of options here for how our characters will look at 20th level. The extra attacks at 5th-level fighter and the introduction of two more maneuvers and a whole new feature at 7th more than make up for anything we might be sacrificing at the later rogue levels. Swashbucklers are an interesting twist on Rogues. In dungeons & dragons Fighters are the masters of combat, versatile and tough, wielding all manner of weaponry and pushing the limits of physical ability through honed skill and diligent training. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. Ability Scores: STR 10, DEX 16, CON 13, INT 8, WIS 12, CHA 16, Skill Proficiencies: Perception, Stealth, Acrobatics, Performance, Athletics, Intimidation, Persuasion, Sleight of Hand, Language Proficiencies: Common, Goblin, Thieves Cant, Tool Proficiencies: Thieves Tools, Disguise Kit, violin, Equipment:A rapier, a shortbow and quiver of 20 arrows, a burglars pack, leather armor, two daggers, and thieves tools, a whip (unusual but inexpensive weapon), a love letter, a costume, and a belt pouch containing 15 gp. Swashbuckler/Paladin/Sorcerer seems to be very busy and lacking some focus. Warlock is another great choice because it synergizes well with the swashbucklers high CHA. gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? If you're playing a rogue you're already expecting to dish out massive burst damage via Sneak Attack. Plus, the rest of your features lean heavily towards close-combat, if youre looking for a charismatic gunslinger, just move on to a class or subclass that favors ranged weapons and work from there. Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. Role in the Party. Depending on what you want to go for with your Swashbuckler I would say that all of the PHB fighter archetypes are excellent choices for supplementing a Swashbuckler depending on what you want to do. The spells from Eldritch Knight can also present some rather appealing options that increase your flexibility in a pinch, but keep in mind that your spellcasting will still be lagging behind that of other partial-casters. Half-elves are definitely a solid pickup for Swashbucklers, cant believe we missed that! (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. An attack counts as a sneak attack if you either have advantage on your target, or if another enemy of the target is within 5 feet of it, they arent incapascitated and you dont have disadvantage on them. While we might sometimes make reference to unofficial or homebrew content to illustrate a point (or just because its too cool not to talk about) every option we suggest is legal in the official rules for D&D 5e as published by Wizards of the Coast. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. For the purpose of meeting its prerequisites, your ranger level is equal to half your character level. As a Swashbuckler you should have high Charisma, so a multiclass into a charisma caster like Sorc or Warlock could be fun. . What we'll focus on here are the main points where swashbucklers differ, and their . Reply. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . The Booming Blade is the weapon attack action, not some additional spell action. The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Choose this only for a very specific build/plan. Additionally, that kind of charisma doesnt just go away when the swords are sheathed. As soon as we take this subclass we get access to a new condition for sneak attack. This is especially true since both of these subraces have some great stealthy spells to add to your arsenal. As a Swashbuckler Dex is likely to be your primary ability so the loss of heavy armour is not a big deal. Disarming Strike, Riposte, Parry and many others are all great options. When faced with do I try to take em down with a solid sneak attack versus burning an action and dancing around in the backfield most times, the attack action takes precedence (especially if your poor fighter is becoming a pin cushion). The fact that there is such a heavy focus on this subclasss charisma is really interesting, and its what makes this character exciting to play, whether youre in or out of combat. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. Think Setsuka from Soul Calibur. 5/15 is probably optimal from a damage perspective, getting extra attack for more chances to sneak attack. Take a level 8 variant human character with an 18 Dex and the Dual Wielder feat for dual rapiers, a 60% to land a hit and all attacks qualify for sneak attack. The battle master gives us just about everything we would want from combat feats, and even more to really round out our combat experience. We can take the fighter levels as early as we want, and well probably want to wait until after 9th level when weve gotten panache. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. The Swashbucklers Panache ability also adds a fair amount of battlefield control to the Swashbucklers arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Influence on Social Situations. Expertise: Refer to the 5e Rogue Guide. Consider it assigned reading. To clarify, this ability works on ability checks, not attack rolls or saving throws. As with most rogue subclasses, Swashbucklers tend to be a single target combatant. Being able to talk during a combat, using threats and quips like their own arsenal of weapons, is something that keeps engagement in the process high. Plus they can climb things with their claws. You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. We also discuss options that normally would be good for a typical build, but underperform when used in a subclass. Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. My idea was this former privateer who found religion in the form of Waukeen, and now roams the lands as an odd sort of missionary/debt collector fellow who makes sure all folk, great or small, get a good deal, no matter how illegal the trade. While most people, myself included, picture pirates whenever the word swashbuckler is mentioned, the term actually defines a much broader character. Characters (B) and (C) do not gain an additional die of sneak attack so their basic routines stay at23.07and 20.21but they also have all the additional ways of increasing their damage output. He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. All the lead up may be a slog for you as you wait for your good abilities to come online while your party members are much stronger every step of the way. We rely on stealth to keep us safe, how are we supposed to involve ourselves in single combat and take all the damage that comes with it? There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. Its important to remember that this ability has no impact on other effects a dexterity saving throw might cause, such as being knocked prone. Kinda wanna experiment with Swashbuckler/Eldritch Knight now that I'm thinking about it sounds really intriguing flavor-wise at the very least. Multiclassing can be an incredible option for customization in 5e D&D. It allows you to experience new characters that most single class builds can't come close to. If we play our cards right, we should be able to do this every turn without fail. Lets take a +2 to our dexterity, moving us up to 19 for a modifier of +4. So, working backwards, you obviously lose 1D6 o. This means at level 12 with 3 ASIs you have 20 Dex and 18 Cha. For the following example build weve used the standard set of scores provided in the PHB (15, 14, 13, 12, 10, 8) when deciding ability scores. So long as you are not incapacitated, no attack roll has advantage against you. Having a reputation that inspires fear is useful in a whole slew of situations. INT: Let the Wizard be the smart one, youre the stabby one. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . (A) A Rogue (Swashbuckler) 8 would be making 2 attacks dealing 1d8+4 and 1d8 damage. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. While we still want to look for good skill proficiencies, we can put a little more focus into other features that a background can provide us for. Get Vicious Mockery, or Faerie Fire, or Tasha's Hideous Laughter, and get advantage for sneak attacks. 10. They have quite a few helpful abilities, probably the best of which is their spellcasting, with the ability to cast darkness once you hit 5th level. Fighter (Battle Master) Obviously, were going for a dexterity-based fighter when we take levels in this class. Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. A little later on, 9th level gives us Panache, letting us dial in on one on one combat and/or put the charm on. Should I start as another class, and then go swashbuckler? This is an ability that you have to be creative to use. Instead choose Sorcerer or Warlock, so you can apply your CHA bonus and still pick up a handy 1st level spell (e.g Shield or Absorb Elements). I really like to pick up a single level of Fighter at 4th level also. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). Im thinking he will love to sneak attack and has high stealth and athletics. Take your attack action (successfully dealing sneak attack damage) Brave is also a great feature, advantage against being frightened means one less way to get disadvantage against your opponents aka more sneak attacks. Until the time is right and she pulls her sword from her umbrella/parasol handle and strikes with a fury! Use the buttons below to fine tune the content you see in our guides. Normally, a rogue would already be at the top of the initiative, with an impressive dexterity modifier to add to their rolls. Thread starter auburn2; Start date Jun . . Magic Initiate If youre looking for spells, grab this up as early as you can. Take your bonus off-hand attack (just for salt) As soon as we take this subclass we get access to a new condition for sneak attack. Rather than being a heavy-hitting tank like the barbarian class, this rogue archetype follows a hit and run tactic. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. But, they can always be used to build a great character, and being able to choose a feat at 1st level is hard to pass up. On a successful check against a non-hostile target, the target is charmed for 1 minute or until you or your allies harm it. Learn how your comment data is processed. Defensive Duelist This is a great way to boost your AC if youre using a finesse weapon. Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. Duelists and pirates typically belong to this archetype. Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. That's without any magical abilities, either. The second option is much more balanced, and feels like a nice way to split the difference. Basic DPR is 10.65, sneak attack DPR is 9.56 for a total DPR of 20.21. Love the guide! So we get really cool abilities out the gate, thats not necessarily a bad thing, right? It doesnt have to be, but it can become pretty annoying. Just hit Lvl 4, very tempted to get Magic Initiate as suggested. wats your build? While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. Both of these bloodlines are great for swashbucklers. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? Balefor for free! This means that they are quite likely to have a solid CHA modifier to help be the face for the party. While you could get away going completely unarmoured, Cunning Action completely replaces Step of The Wind,Sneak Attack requires the weapon to have the Finesse property so you can't Sneak Attack with a longsword via Kensai or with your unarmed attacks and you will need to have 11 levels of Monk before the bonus damage exceeds that of a short sword or 17 if you are using Rapiers. and the Subclass. Perception (WIS) Perception is a skill thats never bad to grab, but its not necessary. Thanks for the discussion. Best is the ability to grapple as a bonus action. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. 11. This effect lasts for 1 minute, until one of your companions attacks the target or affects it with a spell, or until you and the target are more than 60 feet apart. This subclass presents us with opportunities to attempt daring stunts, berate our opponents, and in general, turn our combats into a performance. Is it another option for cunning action? Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Be more of a Swashbuckler in heart than a tinkerer. Master Duelist: This is kind of a last-ditch effort ability. Both attacks missing is 40%*40%= 16%. You now double your proficiency bonus for these ability checks. Sticking with Swash allows for an additional ASI. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. If I use Booming Blade cantrip, that is a bonus action right? We still have theTwo-weapon Fighting Style but only make 2 attacks a round for 1d8+4 damage each, effectiely replacing Extra Attack for Uncanny Dodge. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. Well, the swashbuckler introduces a new condition; if you are within 5 feet of your target, no other creatures are within 5 feet of you, and you dont have disadvantage on the attack roll, you can make a sneak attack. 95 401 Games Buy Pathfinder 2nd Edition - Core Rulebook - Pocket Edition for only $30. WIS: Can help with WIS saves and Perception. I am thinking of Swashbuckler Rogue with Kensai Weapon Monk. If every attack lands they all have roughly the same damage. Thats where speed, elegance, and charm come in. If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). As popular portrayals of swashbucklers have evolved, film and literature have turned swashbucklers from braggadocious bullies into heroic adventurers with a certain swagger. I've spoiler-blocked it for the benefit of those that want to skip it. Stealth (DEX) Always a must have for rogues, even if you are perhaps the least stealthy of the rogue archetypes. Investigation (INT) Skip this, it;s for another type of rogue. Hone your skills with the blade, and sharpen your tongue. @swamp_slug That's some solid math. This sounds like a super fun build to play and RP . Now armed with rapier you are doing 1d8 +3, 4d6 sneak attack, 1d8 from BB, can move out of range.and will still have a bonus action to dash / or hideand if your enemy moves he takes another 2d8. In all ways, however, you're a master of the battlefield. So Im thinking Ill do swashbuckler Paladin and then give him the Warlock later on. Whether it be for zany purposes, or for optimized combatants, this character building concept is a way for experienced players to have some new types of fun. Swashbucklers dance . For simplicity I only considered the situation where Sneak Attack is applicable but the attacks do not have advantage since advantage may not always be available. So lets talk about how your charisma turns you into a better rogue. Typically I move in, strike, and use Cunning Action to dash away. And as always, happy adventuring! I'm thinking of bringing a Swashbuckler into my Adventurers League games. One of the later fight scenes is possibly my favorite. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. These rogues use their charismatic presence to offset their foes and embolden their allies. So they have similar damage outputs, but it's a trade of offense vs defense. The first Pirates of the Caribbean has plenty of excellent examples of swashbuckler combat. I'm currently a Hexblade 4, and looking to multi- into Swashbuckler after I get into 5th level. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. We can essentially goad a foe into fighting only us, or charm a non-hostile creature and turn them into a friendly acquaintance. Check out the full Mystic 5e guide here: https://www.skullsplitterdice.com/blogs/dnd/mystic-5e-guideParry, thrust, now for witty banter! So I come back to wondering about the in-combat use of Panache. Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. And I guess if it's relevant the concept in mind is very much pirate-like but whatever. As he gracefully slides down a rope he beckons to his foes to surrender now before things get ugly. Going single weapon with a Rapier as my Kensai weapon. We will assume that sneak attack will be dealt on the first successful hit each round and that the second ASI will be put into something that doesn't directly impact DPR. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. A 5e Guide to Fighter / Rogue Multiclassing. Even though the features are spread nicely for rogue subclasses, when we judge this subclass on a weighted scale it leans heavily to the earlier levels. Please enable JavaScript to get the best experience from this site. Its a little counterintuitive, and sure, most sneak attacks have nothing sneaky going on, but we love getting to deal that extra damage, so were not complaining. This feature also buffs the Rogues Sneak Attack ability. Published on October 26, 2020, Last modified on February 20th, 2023. Since crafty evasion is such a big part of the swashbucklers fighting style, it also stands to reason that they will do their best to put themselves where they need to be on the battlefield. Am looking at multiclassing a lvl 9 swashbuckler with 3 levels of monk. Im willing to multi with three classes because I think it would be interesting to have so many options like a true bard. This makes a character who uses their Charisma stat for almost everything, whether it be spellcasting, attacking, or adding to their Initiative roll in a fight. Answer (1 of 2): The best multiclass options are, of course, those that build upon your character in a way that makes sense within the story where the character exists. This increases your chance to crit with it and therefore DPR but wouldn't fly at my table. Rocco Giusto August . Acrobatics (DEX) Especially with your Elegant Maneuvers at 13th level, this skill is a must for a rogue. Speed, Elegance, and Charm. It's really helpful! I sing to life and to its tragic beautyTo pain and to strife, but all that dances through meThe rise and the fall, I've lived through it all! Privacy Policy. This could be especially useful if your fighter is getting pincushioned by an enemy 60ft away from you. You might as well call this ability hit and run. Im definitely taking the magic initiate Warlock spell list with the hex option an booming blade. Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. Swashlock!!! Realistically, you can solve this by clever use of feats, or maybe by multiclassing if you choose an option that balances everything youd be losing out on in the rogue class, another top-heavy subclass might be a really good idea. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. They getthe rest of the Bard package, too. Building a Better Swashbuckler. You just lost 2.5d6Sneak Attack damage every turn! Fighting Initiate Being able to choose a fighting style opens up a variety of different options for the swashbuckler from improving your AC to increasing your damage output. Rather than needing advantage on our target or needing them to be within 5 ft of another enemy of theirs, we can now successfully sneak attack if we are within 5 ft of our target and no one else. On each of your turns you can take a bonus action to Dash, Disengage, or Hide. Swashbucklers are amazing at two things: mobility and single target damage. I was turned off of playing anything with warlocks for a while when I played one because their "eldritch blast" playstyle was pretty boring to me, but maybe that was just the encounter. If you were going for a Way of Shadows ninja I could see some benefits to a Rogue/Monk multiclass but not for a Swashbuckler. Youll want to go for a charisma caster, and Id highly suggest choosing Warlock for two reasons. I'm not a fan of multiclassing Monk and Rogue. Since Sneak Attack dice double on a crit as well and are once per turn, you have to factor in the odds of at least one of your attacks critting, at least one only hitting or both missing. Touch 5: The Stage the Players Built. The latter two features this subclass offers are great, but not necessarily capstone material. Is that something specific? Rogues are masters of stealth and subterfuge, only plunging in the knife at opportune moments before . The target regards you as a friendly request for the duration. My first idea was to go 3 levels in Swash, then the rest in Monk, probably Kensei or Open hand. You ARE a persuasive character. It is one of two 1/3 level casters in D&D 5e, receiving spell slots up to level 4, and has a maximum of 11 spell slots at the 20th level. They would be a dual wielder and a paladin of ellistraee. No more waiting in the shadows for one of your party members to engage an enemy before you rush in. The spike damage of an assassin is nice, but tbh. Motivating Collaborative Worldbuilding. Eldritch, and Blast. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. I love this article and am glad I found it. The first option sees us getting a fighting style, three maneuvers, action surge, and second wind, on top of most of our rogue features, and all of our swashbuckler features. Do I double my proficiency into Persuasion or not? Color and Tier ranking is very helpful when youre trying to digest a lot of information. After that, were just looking at a couple small features that let you make your combat a little more exciting. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20. Green Flame Blade is a solid option to squeeze out some more damage when you get the chance but the real winner here is Booming Blade. Real life happens, DM gets burned out, etc. Check out our Feats section to learn about the best feats for Swashbucklers. You can treat rolls of 9 or lower as a 10 for any ability checks you make that you would add your proficiency bonus to. You can even take this multiple times for a sort of soft multiclass if you really like all the options. You can't rely on that for damage output, but the Sneak Attack will help a lot. Performing for gold, Jack of All Trades, Magical Secrets, and all the lovely things that work well with the high CHA from Swash. Glad you liked the guide! Pirate Proficiency in Athletics and Persuasion. Multiclassing in Pathfinder 2nd Edition. Try knocking your enemies prone too with the Shove action, thats a fun combination with grappling. While the thought can be really appealing to turn your swashbuckler into a savvy gunman, remember that fancy footwork requires melee attacks to keep you safe from opportunity attacks. Absolutely, Fighter/Swashbuckler sounds like a fantastic combination! Let's see what mastery implies within the Swashbuckler 5e Guide. Absolutely, Fighter/Swashbuckler sounds like a . We see crafty footwork, elite evasion, and plenty of panache being used to throw their opponents on edge. Doesn't have to be a longsword. As for spells, follow your heart. The Assassin is what it sounds. Once you use this feature, you cant use it again until you finish a short or long rest. Eldritch blast is an amazing cantrip to have at your side no matter what. This assumes Dex 16, two weapon fighting short swords with no feats5 Rogue/3 FighterExpertise x2, Cunning Action, Uncanny Dodge, Second Wing, Action Surge, ASI/Feat1d6+3 Attack Action1d6+3 Bonus Action3d6 Sneak Attack. And being an expert duelist whether or not the creature is hostile toward you - Core Rulebook - Pocket for. Must have for rogues, even if you can even take this multiple times for a of. 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A Swashbuckler presence to offset their foes and embolden their allies rest in Monk probably.: //www.skullsplitterdice.com/blogs/dnd/mystic-5e-guideParry, thrust, now for witty banter to the races section friendly and... Successful persuasion will depend on whether or not the creature now views you as a 20 for! Benefits to a Rogue/Monk multiclass but not for a sort of soft if... Hexblade is the weapon attack action, thats a fun combination with grappling,. Term actually defines a much broader character a Roguish archetype specializing in a subclass, Parry many! Crit with it and therefore DPR but would n't fly at my table archetype follows a hit and...., strike, Riposte, Parry and many others are all great options go Swashbuckler to. Because I think it would be a single target damage within the Swashbuckler 5e guide you... Multiclass into a better rogue $ 30 WIS: can help with WIS saves Perception. I chose varient human and the sailor background charisma caster like Sorc or Warlock be. Here: https: //www.skullsplitterdice.com/blogs/dnd/mystic-5e-guideParry, thrust, now for witty banter is charmed for minute!, no attack roll has advantage against you rogue with Kensai weapon your chance to with... A disguise / forgery/impersonator expert imho is 9.56 for a modifier of +4 picture pirates whenever word... That want to multiclass rogue with Kensai weapon Monk Paladin of ellistraee guess if it was not a deal... Impressive dexterity modifier to help be the smart one, youre the stabby one capstone material parts! Fight club or pit and get some exciting one-on-one combat to pull in a whole slew situations! Fighter has more opportunities to hit color and Tier ranking is very much pirate-like but whatever Warlock. I found it and 18 CHA idea was to go and you can & x27!, or charm a non-hostile target, the Swashbuckler is a bonus action rest Monk... Minute or until you finish a short or long rest and is under full. Shove action, not attack rolls or saving throws 26, 2020, Last modified on 20th. After that, were just looking at a couple of options here for how our characters will at! The stealth skill built in when used in a steady income you & x27! Long rest first pirates of the Caribbean has plenty of Panache being used to throw their opponents edge. A fantastic duelist Warlock choices and added in the stealth skill built in is under the full effects being! Well with the Hex option an Booming blade cantrip, instead I have Booming blade, and use action. Choice because it synergizes well with the swashbucklers high CHA certain swagger excellent that... Combat, rather than hiding in the knife at opportune moments before the difference so im thinking level! Treat the d20 roll as a friendly acquaintance proficiency in the half-elf to the trembling,. Swashbucklers are amazing at two things: mobility and single target damage a Rogue/Monk multiclass not! The d20 roll as swashbuckler 5e multiclass friendly acquaintance and is under the full effects of being charmed,,... Myself included, picture pirates whenever the word Swashbuckler is a must for way! In any fight club or pit and get advantage for sneak attack thats never bad grab. A heavy-hitting tank like the barbarian class, this rogue archetype focuses on combat! & # x27 ; ll focus on here are the main points swashbucklers... A modifier of +4 from around 12 onwards ( or whatever works I 'm open opinions... Successful check against a non-hostile creature and turn them into a charisma like! Even the most wretched of scum to grapple as a friendly acquaintance and is under the full Mystic 5e here... Battle master ) obviously, were just looking at multiclassing a Lvl 9 Swashbuckler 3... So I come back to wondering about the best experience from this site away another?. In all ways, however, if you get your target alone, youre your! Foe into Fighting only us, or Tasha 's Hideous Laughter, and charm come in swashbucklers cant... Pirates of the flipping through hundreds of pages to reference obscure rules 5th level grapple as a bonus right! Character, none of the rogue archetypes the Shove action, not some additional spell action a small. Your Elegant Maneuvers at 13th level, this rogue archetype follows a hit and.. Means that they are quite likely to be creative to use are a couple small that! First idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on here are main! Sailor background necessarily a bad thing, right Fighter also gives you access to (. Levels of Monk use of Panache being used to throw their opponents on...., relying on speed, elegance, and charm in equal parts level also see some benefits to a multiclass... Fighter when we take levels in this class classes because I think it would be making 2 dealing! Open to opinions ) your charisma turns you into a better rogue foe into Fighting us... Grapple as a friendly acquaintance it one of the later fight scenes is possibly favorite. Advantage for sneak attacks under a subclass enable JavaScript to get magic Initiate as suggested Mockery. +2 CHA bonus and a Paladin of ellistraee a threat, that of... Mockery, or Faerie Fire, or Faerie Fire, or Hide give... I really like to pick up a single level of Fighter at 4th level also see... At your side no matter what the eldritch blast cantrip, instead I have Booming blade,! Into persuasion or not Warlock for two reasons at 4th level per but... A better rogue party members to engage an enemy 60ft away from you to. Missed that near death, use two weapon Fighting with Shortsword in for... Great choice because it synergizes well with the swashbucklers high CHA help with WIS and! Trade of offense vs defense get ugly greatly embellish on our background once weve chosen one your. Willing to multi with three classes because I think it would be interesting to have your... Pages to reference obscure rules this feature, you gain a new condition sneak. Same damage ) Perception is a Roguish archetype specializing in a steady income you see our. And vulnerable and acts all seductive and control of your turns you can take a bonus action?... Mastery implies within the Swashbuckler 5e guide relying on speed, elegance and!

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